Shroomy
Game concept created for my bachelors degree “Verbesserung der Attraktivität durch positive Veränderungen der Spielwelt” (roghly: “Improvement of attractivity through positive changes in the games environment”) A study on Game Design of a 3D platformer prototype.
Within one month time I created Shroomy and it’s environment with Maya and Unity.
I tried to analyse if players would feel rewarded, if the environment changed for the better due to their actions in the game. (spoiler: they do a little. more research needed)
Early concepts for the game “Shroomy”